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So Who is This Guy?

Max Arnold is a 30-something game designer and developer armed with an intentional and holistic design mindset on the lookout for his next adventure. He’s fought in the trenches of indie development and on the high seas of mobile games, wielding his curiosity, creativity, and collaborative spirit against the forces of boredom, blandness, and bewilderment. He’s just as happy working shoulder to shoulder with devs building out systems and prototypes as he is leading them with project roadmaps and Jira epics. He believes in leading by example, empowering his fellow devs, and never being afraid to step up and do whatever needs to get done.

 

Max is also an avid retro-gamer, tabletop RPG enthusiast, and outspoken storyteller. His favourite game of all time is Chrono Trigger, and he will happily talk your ear off about how it still stands the test of time.

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Steven Hicks, Gameplay Designer at Epic Games

"He cares about what he does. Truly and deeply. He’s a positive force for process and doing things right, while taking care to keep spaces inclusive and open. He’s a titan of documentation, and never shies away from giving feedback. He has shown versatility across design spaces and takes action and responsibility whenever given the chance.

If you want someone dedicated, compassionate, and who always gives 110%, Max is your guy."

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