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Tabletop Gaming

While videogames are the medium that calls to me the loudest, tabletop gaming is the one I’ve been a part of the longest. With more than 20 years of my life spent building worlds and collaborating on stories with my players, little gets me more excited than seeing others revel in their triumphs, share in their struggles, and defy the odds. I have always felt a deep sense of ownership and responsibility for the enjoyment, engagement, and accessibility of my games, and take pride in the hard work I put into every campaign to make it a unique and inspiring experience.

Pathfinder 1e - Curse of the Crimson Throne

For the last several years I’ve been running a modified version of the iconic “Curse of the Crimson Throne” Adventure Path for Pathfinder First Edition. As an insight into my methods and a demonstration of my work, I’m posting my take on the action-packed chapter “Skeletons of Scarwall” with a breakdown of my own variation on the chapter’s namesake - “Castle Scarwall”.

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You can follow the links below to a the main design document outlining the adventure, NPCs, and encounters, as well as additional map, treasure, and character sheets.

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